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Thursday, July 17th, 2008

    Time Event
    12:07p
    Making a Mystery
    I've been asked recently to build on the mystery creation mechanics I suggested on Story Games a some months ago. They rose from the mission creation mechanics in Drift, but turned a few corners along the way. Unfortunately, what I posted at Story Games didn't work when I tried it.

    But this modified mechanic seems to.

    Mystery Creation Mechanic )

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